Sony Boss Warns Cloud Gaming Still Technically ‘Very Tricky’
As Microsoft’s Activision Blizzard buyout hangs in the balance, the boss of Sony has warned cloud gaming is still technically “very tricky”.
As Microsoft’s Activision Blizzard buyout hangs in the balance, the boss of Sony has warned cloud gaming is still technically “very tricky”.
The gaming industry is not only big and a force to reckon with now but has come a long way since its inception more than half a century ago. Once thought of as a loser’s
Sony CEO Kenichiro Yoshida isn’t convinced that cloud gaming is ready for mass industry adoption, citing technical issues. While making it clear that PlayStation views it as an “amazing business model,
CEO downplayed the risk that cloud gaming will have on the videogame console market, saying that cloud gaming is still technically “very tricky.” “I think cloud itself
Despite PlayStation revealing a dedicated streaming device, Sony’s own CEO knows that cloud gaming still has its limits.
With a powerful AMD RX 6700 XT GPU, the Aurora R14 can easily run Diablo IV at 1440p ultra with 100fps, and you can pick it up for just $1,300; it’s a steal.
Sony’s chief executive has warned that cloud gaming is still technically “very tricky”, playing down the risk to the console maker of the industry quickly converting to a technology on which its rival Microsoft has
Apple has a knack for taking emerging technologies and making them polished and accessible enough for the masses, and its headset could do much the same for AR. Such platforms will be a key catalyst
If in search of a new mouse, one might want to check out the offer on Corsair Katar Pro XT, which is currently priced at $24.99 for a limited time.
Even if you aren’t familiar with the industry, you might know that not all cards are created equal. Differences between card rarities already make some trading